I can deal with the 32bit client crashes. I'm more than desapointed by the knowledge I cannot download it again in an attempt to repair it to stop it crashing when I launch it but I can deal with that issue. Even if I sometimes have to try for half an hour until it works. Even if I know the bit client would work in a heartbeat. That's how much I resent playing on it.
Please Anet, add an option in the settings to reverse the right and left camera mouvement. There's already one for up and down, so why not right and left? Wow, ok. I get 30fps in 4k it's capped at 30 even if you select otherwise but it dips into the 15 fps for no reason every seconds, as if it's a coding issue for example when a fire animation resets.
I realized that a bunch of things that shouldn't affect performance do, like the dpi interface scaling and not having the fps set to unlimited. Even when I lower the settings it's still capped at 30fps and drops at random moments that have nothing to do with the activity on screen. I guess the mac client needs a lot of performance improvements.
Quick update! I forced myself to do the first instance of LWs4 episode 2 on my 64bit client. And well It was a nightmare. First things first, I consider myself to be amongst the lucky ones who don't need to wait for the map to load. Though I did notice a fps drop once I was out on the new map.
I wouldn't know how the game would react to an hyperpopulated area though since I did not try that, so I cannot speak about that yet. But the camera Gosh, I ended up with a headache. Just the simple act of moving around was horrible. Always turning in the opposite direction I wanted to go to. Easy to say I completely failed the stealthy part. But combat was even worse.
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In a situation where you need to be fast and rely on your reflexes, fighting them AND enemies at the same time is almost impossible. I could not see where the ennemies were, since I was involuntarly turning my back to them most of the time. I was downed over and over again, I did not understand half of what was happening because I was focusing so hard on my camera.
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I ended up hating the final fight, when I know I would have had a lot of fun with the strat in normal circumstances. I also feel like I missed out on many secundary parts of the story as I had that huge disadvantage that did not let me explore the area at my will. We're supposed to have a good time when we play a game. Especially a game we love. I understand that my issue is a minor one, especially compared to the people who simply can't load any background. Yet it's still annoying as hell. Or is it better to run the game in Paralles or Bootcamp??
I've finally managed to figure out an acceptable resolution and UI settings that look ok ish and still functions properly. I have to run it at a much lower resolution than the 32 bit client, and I have to turn off DPI scaling to make the interface an acceptable size. More options for scaling the interface would be nice; I have to manually change the size of my mouse in my computer's settings every time I play, otherwise it's so small I can't really see it.
But since most people here seem to be playing on laptops and not imacs, I'm assuming this isn't a common issue. I also have to have all of the graphic settings on low, except for the character model limit, because I mostly play pvp.
When I had that set to low, other players in pvp matches were invisible, and even their name plates wouldn't show up unless I was targeting them. So I have to have that set to high to be able to play. But once I leave a match or exit the mists, I have to put it back down to the lowest setting or it takes several minutes to load a map completely.
And I don't just mean the loading screen, but also the environment. And even when it has completely loaded, if it's a heavily populated map, the lag is unbearable. I simply cannot stand to go to Lion's Arch with this client. A similar thing happens when I enter pvp matches. It takes much longer to load, and by the time I finally get into the map, everyone else has already checked "ready.
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Then, after the match starts, I have really low fps, really bad lag, some players are invisible, and skills don't play animations and ground-targeting skills don't highlight the ground with the green circle, so I just have to blindly click and hope I got it right. This usually lasts for the first minute of a match, and then things smooth out. It's incredibly difficult to play through, and I have to try to predict the lag or risk dying instantly.
Other than that, I guess I'm getting used to the hideous graphics and low fps. I can't do jumping puzzles to save my poor soul, especially not ones in populated areas, but I'm managing to still play. I will say, though, that being forced to switch to the 64 bit client in it's current state is forcing me to play a sub-par game compared to what I had previously on the 32 bit client, and until things are improved on the 64 bit client, Guild Wars 2 is no longer a game I'm willing to spend money on.
I read a lot of people here had success with an external SSD but it doesn't seem to work with me on I have been using 32 until this new patch which makes you stuck in the map you load in on. With the 32 bit I was using the SSD and everything was fine. Load times were good and I could actually switch maps pretty fast. Terrain always loaded for me, saw all NPCs, enemies, etc. With the 64 though its like the SSD doesn't exist. The maps take on average 10 minutes to load to get in, and then when I get it I get absolutely nothing, just characters. Sometimes the floor doesn't load, walls do not load, harvesting nodes don't load.
I am not exaggerating. All I see are names and their location will not sync so the name will appear about 10 feet in front of me but in reality they are right next to me hitting me.
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Essentially I get what inkhorn. By the time I loaded in Sandswept Isles the guy was dead, and I still had no terrain. Basically what I am doing now is just using the 32 with each character in a different map, and when I need to switch maps I have to jump to the 64 to change, and play it on the I emailed support, and after some back and forth for a month, they basically said "nothing we can do.
Mate, I'm playing on a MBP mid i. Even if you're playing 4k, I don't know how the client can't even support your specs. I'm going to be both bootcamping and getting an external SDD during the week if I can, so I'll post whether anything improves then. Hi all! One thought.
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My old post here, and some of related posted before and after this may help you on how to do this. For the non-technical-types like me who have installed their GW2 client on an SSD, it's worth mentioning that the client repair link on the help page will no longer work correctly, since it will look for the app in your Applications folder on your main drive. NameOfDrive should be replaced with the name of your solid state drive before pasting. I know that seems obvious, but have learned that it's better to state the obvious anyway.
And this post is likely to be buried and lost quickly, so you might just want to paste that line edited with your drive name into a text file and save it on the same drive as your GW2 so you can find it when you need it.
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I am not awake yet but what are they using as the link? Ideally if you have an SSD you are both booting off of it and the game is there the genius bar will say you can not boot from an external ssd, they are wrong, plus higher level apple support people backed me up on that when I told them about a bug I found in Sierra.
Oh, and no worries about documents and such, you can put them on another drive if you need room google for 'ln osx' or maybe 'moving files ssd osx' , it does require the terminal but is easier than it looks. As far as I recall when I tried it last, it still tries to work, but seems to work by installing a new copy of GW2 into Applications, where you do not want it to be any more if you are running your computer system off the regular drive and only booting the game off the SSD.
If you have moved your whole system to the SSD, and your Applications folder is there, that's a different story, and the regular link should work. Good point to bring up. But if your system is on the main drive, and the game is off alone on the external SSD, you will want to use the link that repairs the client directly on the SSD drive. For the record, it's dangerous to paste things into the terminal that total strangers tell you to, but you can see that this is actually the official repair link , with only the location address on your computer changed.
If you have GW2 tucked inside a folder on the external hard drive for some reason, you may have to add the folder name to the location, too. If you have folders that are too big for the SSD you can put soft links to them on the old hard drive or you may not need links if no program actually calls them, like most documents and your system will behave as if they were in the same place as before.
With an SSD the more free space the better though. BTW, minor aside for anyone who does not know the path syntax being used.