Only you can reunite the protoss factions and defeat the coming darkness before it consumes all life in the sector. Players will guide the powerful Protoss in the epic conclusion to Blizzard's award-winning RTS series and aim to unite the three races in the ultimate battle for survival against an ancient evil threatening all life in the universe. Featuring new units and the introduction of new cooperative and multiplayer modes, Legacy of the Void is the ultimate strategy experience and StarCraft at its finest.
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Spear of Adun: Ancient Protoss Arkship In the early, glorious days of protoss civilization, the Conclave built magnificent Arkships, self-sustaining vessels capable of supporting protoss culture through its most desperate times. Armed with legendary warriors and knowledge of aeons past, the Spear of Adun will be Hierarch Artanis's flagship in the fight against Amon. It is complete by itself and does not require any previous version of StarCraft II on your Computer to play.
All things must come to an end; but with the psionic power of the Protoss on your side, fear is an illusion. Guide the Protoss as they struggle to unite the three races in the ultimate battle for survival against an ancient evil threatening all life in the universe.
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Experience the epic conclusion to the StarCraft II trilogy and find out who perseveres in the face of adversity. Automated Tournaments: Daily Competition Come prove your might against participants from around the world in no-holds-barred tournaments that run once per day at specific times. Entries are open to players of all skill levels. Sign up, survive the elimination rounds, and face off against the best for ultimate dominance!
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Archon Mode: Two Player Single Base Control Two heads are better than one: you and an ally share control over a single base to battle against two enemies in multiplayer action. Learn basic tactics from a seasoned veteran or amplify the power of a burgeoning all-star. Embody the spirit of the Archon and merge together to become a greater, unified force.
Co-Op Missions: Objective Based Gameplay Take command in a brand new game mode where you and a friend fight hosts of enemies in action-packed, objective-driven missions. Master the art of war with StarCraft legends such as Jim Raynor, Sarah Kerrigan, and Hierarch Artanis, and use their unique talents to turn the tide of battle in your favor. Level up to unlock additional units and new abilities—including exclusive team powers.
Join the eSports Community Whether cheering on the underdog or rooting for a fan favorite, millions have experienced the thrill of battle and the rush of victory through StarCraft's vibrant eSports community; now it's your turn. This is a real-time strategy game in which players control one of three races vying for dominance across a galaxy.
Cut scenes also depict instances of violence: alien creatures engaged in combat; characters impaled by energy swords. Much like the Hyperion and Kerrigan's leviathan in previous expansions, Artanis travels on the arkship Spear of Adun during the campaign, where he can with characters such as Phasesmith Karax and Grand Preserver Rohana.
The ship can be upgraded by obtaining solarite. The campaign features the ability to choose between units and technologies from four different protoss factions, each with varying abilities and roles. These units can be changed at any time between missions, and more options are unlocked as the campaign progresses. Units from StarCraft: Brood War , including the corsair , dragoon , reaver , dark archon , and arbiter reappear as unlockable unit options.
Legacy of the Void's campaign was to designed to own feel distinct from Wings of Liberty and Heart of the Swarm.
In the latter, Kerrigan composed a great portion of her forces' strength by herself. For Legacy of the Void , while Legacy of the Void was designed so single protoss warrior would be comparable to her in that regard via gameplay. The game contains several missions where the player controls powerful heroes, such as Artanis.
The player is able to choose the order of visiting planets in a manner similar to previous games. Bonus objectives can be completed within missions for solarite, which upgrades the support abilities of the Spear of Adun.
The game features a three mission epilogue Into the Void , in which the player uses factions and abilities from all three previous campaigns. It is designed to conclude the story started in StarCraft. The game features automated tournaments ; [9] Blizzard is considering a minute maximum to prevent drawn out tournament matches, at which point, the side that has gained the most XP in the match will be declared the match winner. New tilesets has been implemented. Blizzard intended to focus on micromanagement to avoid simply using large unit clumps , harassment, and constant attacks with the new expansion.
Changes include reducing the amount of minerals and vespene gas in order to encourage the creation of new expansions. The starting worker count has been increased from 6 to 12, and the starting buildings command center , nexus and hatchery creates more supply , psi and control to make creating new workers possible.
Game speed has been reduced to be syncronous with real-time. This affects speed values, movement speed values, cooldown times, research times, upgrade times, and unit build times, which brings the need to re-memorize them. Players were encouraged to offer feedback as to whether this change is preferable. Mech and air upgrades are split in this game. Blizzard considered making adjustments to the game's ladder system. At the start of multiplayer matches, all possible enemy positions on the map are highlighted by a red circle.
This circle disappears after 25 seconds. In an upcoming update, MMR will be separated by race in both ranked and unranked play. By Blizzard Entertainment had begun working on Legacy of the Void's story, scripts and missions.
By February , Blizzard was "hard at work" on the game, [48] and work on the game's cinematics was well underway. The game will continue to be supported post-release. The story of Legacy of the Void was the first point of development for the game, as the gameplay of StarCraft II had been solidified with the previous titles.
Blizzard Entertainment:StarCraft II
One of the original writing inspirations was Seven Samurai. Through the nature of the Khala , it is intended that the game explore themes of collectivism vs. A challenge for writing for the game is that the protoss do not possess the same kind or amount of body language as humans. The writers watched episodes of ER , for as it per its nature as a medical drama, the characters' faces are often covered bar their eyes. Eye movement was studied in regards to how it could apply to protoss characters, as their eyes are their main conveyors of emotion.
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Zeratul was originally the protagonist of the game - he had featured prominently in the previous installments of the StarCraft II trilogy. However, the protagonist role was changed to Artanis, as the developers felt that as Legacy of the Void was a protoss story, Artanis was in a better position to represent the protoss race as a whole.
It was decided that Zeratul's role was best served as a mentor figure in the game's story, said role likened to that of Obi-Wan Kenobi from the Star Wars universe in this regard. Originally, characters from The Dark Templar Saga were to feature in the game.
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However, according to Waugh, their inclusion felt forced, and the idea was abandoned. Similar to previous installments, Legacy of the Void has received tie-in media. Reclamation is a prequel short that takes place just prior to the game's opening cinematic.